If you need to target individual users then you will definitely need a topic per user. For game global messages you may decide to use a game topic, or you probably know the users in a game and just send a message to each user topic.
- Re: Tapestry Server Push/Web Socket/Comet implementation Martin Kersten
- Re: Tapestry Server Push/Web Socket/Comet implementati... Lance Java
- Re: Tapestry Server Push/Web Socket/Comet implemen... Kalle Korhonen
- Re: Tapestry Server Push/Web Socket/Comet implemen... Norman Franke
- Re: Tapestry Server Push/Web Socket/Comet impl... Lance Java
- Re: Tapestry Server Push/Web Socket/Comet ... Norman Franke
- Re: Tapestry Server Push/Web Socket/Comet ... Lance Java
- RE: Tapestry Server Push/Web Socket/Comet implemen... Ben Titmarsh
- RE: Tapestry Server Push/Web Socket/Comet impl... Lance Java
- RE: Tapestry Server Push/Web Socket/Comet ... Ben Titmarsh
- RE: Tapestry Server Push/Web Socket/Comet ... Lance Java
- Re: Tapestry Server Push/Web Socket/Comet ... Lance Java
- RE: Tapestry Server Push/Web Socket/Comet ... Ben Titmarsh