On Tue, Mar 8, 2016 at 2:00 PM Frank Lyder Bredland <knarfpriv...@gmail.com>
wrote:

> Okay, I'm afraid most of what your saying is gibberish to me.
> It's a bit hard trying to get V8 to work when literally the first example
> doesn't work.
>


The tutorial explicitly says that it's targeting Linux...


> Could you give me a step-to-step tutorial on how I'm supposed to build the
> hello_world example?
>

make x64.release is enough to build hello world. it's in
out/x64.release/hello-world


>
> What I tried, based on the tutorial (
> https://github.com/v8/v8/wiki/Getting%20Started%20with%20Embedding) was
> the following:
>
> $ fetch v8 # do download v8
> $ git checkout -b 4.8 -t branch-heads/4.8 # to get to the correct branch
> $ make x64.release # to build the lib?
>
> And then I copy-pasted the hello_world.cpp file from that page and tried
> to build it using the command that was listed there.
> Which gives me a bunch of errors for missing .a files.
>
> So my question is this:
>
> Can you explain it to me like I'm five, how to I build and run this
> hello_world.cpp example on OSX using make and gyp or whatever?
> If the example is outdated then how am I supposed to do it?
>

The example assumes you use Linux. If you chose to deviate from some parts
of the tutorial, you're more or less on your own.


>
> On Tuesday, March 8, 2016 at 12:35:56 PM UTC+1, Jochen Eisinger wrote:
>
>> If you use make for your development, it should work. Just building
>> x64.release should create the hello_world binary.
>>
>> The command line from the example is still linux specific (and predates
>> the time we added hello_world to the "all" build target...)
>>
>> On Tue, Mar 8, 2016 at 12:14 PM Frank Lyder Bredland <knarfp...@gmail.com>
>> wrote:
>>
>>> I'm not sure what you mean when you say "hello_world target"? or why
>>> this shouldn't work on osx?
>>> I'm not looking to create a xcode project, just to build it using clang
>>> on the terminal.
>>>
>>> Is there any reason that "make x64.release" should not work on Mac?
>>>
>>>
>>> On Tuesday, March 8, 2016 at 11:51:49 AM UTC+1, Jochen Eisinger wrote:
>>>
>>>> This example command line only works on 64bit Linux.
>>>>
>>>> On Mac, just build the hello_world target. I don't know off the top of
>>>> my head what the corresponding command line would be for xcodebuild, sorry
>>>>
>>>> On Mon, Mar 7, 2016 at 5:59 PM Frank Lyder Bredland <
>>>> knarfp...@gmail.com> wrote:
>>>>
>>> I tried to follow this guid:
>>>>> https://github.com/v8/v8/wiki/Getting%20Started%20with%20Embedding
>>>>> <https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2Fv8%2Fv8%2Fwiki%2FGetting%2520Started%2520with%2520Embedding&sa=D&sntz=1&usg=AFQjCNGAkmnkMHKNwDI4_Ax0b6qwnWLMuw>
>>>>>
>>>>> Everything seem to work until I get to step 3 where I get the
>>>>> following:
>>>>>
>>>>>  v8 git:(4.8) ✗ g++ -I. hello_world.cpp -o hello_world -Wl,--start-group 
>>>>> out/x64.release/obj.target/{tools/gyp/libv8_{base,libbase,external_snapshot,libplatform},third_party/icu/libicu{uc,i18n,data}}.a
>>>>>  -Wl,--end-group -lrt -ldl -pthread -std=c++0x
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_base.a'
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_libbase.a'
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_external_snapshot.a'
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_libplatform.a'
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/third_party/icu/libicuuc.a'
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/third_party/icu/libicui18n.a'
>>>>> clang: error: no such file or directory: 
>>>>> 'out/x64.release/obj.target/third_party/icu/libicudata.a'
>>>>>
>>>>>
>>>>> Any idea how to get it to work?
>>>>>
>>>>> --
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