Seems like your correct about the tutorial being for Linux, I just assumed 
that it would be the same for OSX since they are both *nix systems, thats 
my fault.
I however would wish that there also was a Windows and OSX version of the 
tutorial.

Seems like there was a binary in ./out/x64.release/hello-world just as you 
said. So even if the tutorial was for Linux I guess it worked on OSX?

I'd wished that this made me any wiser, but how am I supposed to link this 
against my own application?
I mean, I guess I could just change the hello_world example and keep my 
whole application in that file, but I guess thats not the best way to 
develop C++ applications while embedding V8.

What I would like to do is in some way build something that I could link 
against my application.

How would I go about doing that?
Normally for other libraries you could download the header files and some 
pre-build libraries for your platform.
Since I can't find this option for V8 I'm guessing you have to build from 
source.
Running "make x64.release" worked and I was able to run the hello_world 
example, so I guess building works.

Now how would link against this on OSX? I'm at a bit of a loss, since the 
example is for Linux and there are no example for OSX.

On Tuesday, March 8, 2016 at 2:37:06 PM UTC+1, Jochen Eisinger wrote:
>
>
>
> On Tue, Mar 8, 2016 at 2:00 PM Frank Lyder Bredland <knarfp...@gmail.com 
> <javascript:>> wrote:
>
>> Okay, I'm afraid most of what your saying is gibberish to me.
>> It's a bit hard trying to get V8 to work when literally the first example 
>> doesn't work.
>>
>
>
> The tutorial explicitly says that it's targeting Linux... 
>
>
>> Could you give me a step-to-step tutorial on how I'm supposed to build 
>> the hello_world example?
>>
>
> make x64.release is enough to build hello world. it's in 
> out/x64.release/hello-world
>  
>
>>
>> What I tried, based on the tutorial (
>> https://github.com/v8/v8/wiki/Getting%20Started%20with%20Embedding) was 
>> the following:
>>
>> $ fetch v8 # do download v8
>> $ git checkout -b 4.8 -t branch-heads/4.8 # to get to the correct branch
>> $ make x64.release # to build the lib?
>>
>> And then I copy-pasted the hello_world.cpp file from that page and tried 
>> to build it using the command that was listed there.
>> Which gives me a bunch of errors for missing .a files.
>>
>> So my question is this:
>>
>> Can you explain it to me like I'm five, how to I build and run this 
>> hello_world.cpp example on OSX using make and gyp or whatever?
>> If the example is outdated then how am I supposed to do it? 
>>
>
> The example assumes you use Linux. If you chose to deviate from some parts 
> of the tutorial, you're more or less on your own.
>  
>
>>
>> On Tuesday, March 8, 2016 at 12:35:56 PM UTC+1, Jochen Eisinger wrote:
>>
>>> If you use make for your development, it should work. Just building 
>>> x64.release should create the hello_world binary.
>>>
>>> The command line from the example is still linux specific (and predates 
>>> the time we added hello_world to the "all" build target...)
>>>
>>> On Tue, Mar 8, 2016 at 12:14 PM Frank Lyder Bredland <
>>> knarfp...@gmail.com> wrote:
>>>
>>>> I'm not sure what you mean when you say "hello_world target"? or why 
>>>> this shouldn't work on osx?
>>>> I'm not looking to create a xcode project, just to build it using clang 
>>>> on the terminal.
>>>>
>>>> Is there any reason that "make x64.release" should not work on Mac?
>>>>
>>>>
>>>> On Tuesday, March 8, 2016 at 11:51:49 AM UTC+1, Jochen Eisinger wrote:
>>>>
>>>>> This example command line only works on 64bit Linux.
>>>>>
>>>>> On Mac, just build the hello_world target. I don't know off the top of 
>>>>> my head what the corresponding command line would be for xcodebuild, sorry
>>>>>
>>>>> On Mon, Mar 7, 2016 at 5:59 PM Frank Lyder Bredland <
>>>>> knarfp...@gmail.com> wrote:
>>>>>
>>>> I tried to follow this guid: 
>>>>>> https://github.com/v8/v8/wiki/Getting%20Started%20with%20Embedding 
>>>>>> <https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2Fv8%2Fv8%2Fwiki%2FGetting%2520Started%2520with%2520Embedding&sa=D&sntz=1&usg=AFQjCNGAkmnkMHKNwDI4_Ax0b6qwnWLMuw>
>>>>>>
>>>>>> Everything seem to work until I get to step 3 where I get the 
>>>>>> following:
>>>>>>
>>>>>>  v8 git:(4.8) ✗ g++ -I. hello_world.cpp -o hello_world -Wl,--start-group 
>>>>>> out/x64.release/obj.target/{tools/gyp/libv8_{base,libbase,external_snapshot,libplatform},third_party/icu/libicu{uc,i18n,data}}.a
>>>>>>  -Wl,--end-group -lrt -ldl -pthread -std=c++0x
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_base.a'
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_libbase.a'
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_external_snapshot.a'
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/tools/gyp/libv8_libplatform.a'
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/third_party/icu/libicuuc.a'
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/third_party/icu/libicui18n.a'
>>>>>> clang: error: no such file or directory: 
>>>>>> 'out/x64.release/obj.target/third_party/icu/libicudata.a'
>>>>>>
>>>>>>
>>>>>> Any idea how to get it to work?
>>>>>>
>>>>>> -- 
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>>>>>
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