Thank you all for your replies. 
But my intention is different. Let me be more specific:
I want others to debug the JavaScript code but not the c++ part. They will 
use chrome devtools to do that. So, when they encounter any c++ object that 
is made available to Javascript, I would like to display some custom 
information about it.

While wrapping the object, I implimented *GenericNamedPropertyGetterCallback 
*and called *SetHandler* to set it to the *ObjectTemplate* using function 
*NamedPropertyHandlerConfiguration*

point_object_template->SetHandler(
 v8::NamedPropertyHandlerConfiguration(AccessorGetterCallbackFunction,0, 
NamedPropertyQueryCallbackFunction));

The function is implemented as follows:
void AccessorGetterCallbackFunction(v8::Local<v8::Name> property, const v8::
PropertyCallbackInfo<v8::Value>& info)
{
 auto pointPtr = UnwrapPoint(info.Holder());
 bool bIsString = property->IsString();
 std::string accessed_property;
 auto value = v8::Local<v8::String>::Cast(property);
 v8::String::Utf8Value utf8_value(v8::Local<v8::String>::Cast(property));
 accessed_property = *utf8_value;
 if (accessed_property == "x")

 info.GetReturnValue().Set(v8::Integer::New(info.GetIsolate(), pointPtr->x_
));

 else if (accessed_property == "y")

 info.GetReturnValue().Set(v8::Integer::New(info.GetIsolate(), pointPtr->y_
));

}

The content of p is coming as {} as shown below. 

<https://lh3.googleusercontent.com/-JE5N1GWgBZY/WvL8eaJ88OI/AAAAAAAAFdI/rfNwKshqsqUVH7y7VetfcWHqmcp-ae9dACLcBGAs/s1600/Capture.PNG>
Are there any callbacks are available to set the content that is displayed 
as value of p? Also, other than x and y, which are members of *Point, *another 
property named *splice* is showing up. When is this property accessed? 
Please let me know if you have any information.

regards,
Anoop R. S.

On Wednesday, 9 May 2018 17:44:12 UTC+5:30, ibon wrote:
>
> Hey, I do this all the time with android studio.
> I have an android app with embedded v8, and debug both native c++ and 
> javascript seamlessly.
>
> El martes, 8 de mayo de 2018, 6:35:12 (UTC+2), Anoop R. S. escribió:
>>
>> Hi All,
>> I am trying out a debugger prototype using the remote debugger protocol. 
>> Going by the standard example in Embedder's Guide:
>> C++ class:
>> -------------
>> class Point {
>>  public:
>>   Point(int x, int y) : x_(x), y_(y) { }
>>   int x_, y_;
>> }
>>
>> Usage in JavaScript:
>> ---------------------------
>> var p = Point(1,2);
>>
>> Has anyone tried debugging a wrapped C++ object that is being returned to 
>> Javascript? Is it possible? 
>>
>> regards,
>> Anoop R. S.
>>
>

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