Gary,

If you can elaborate more that would be great.

Thanks

Jeff

--- In [email protected], Gary Krockover <[EMAIL PROTECTED]> wrote:
>
> I put hexgrids on all of my maps now - this gives me a bit more 
control than what is generated in VASSAL.  For example, for this map 
that I'm working on, the hexgrid over the water is one color, and 
over the land another:
> 
> http://www.garykrockover.com/uploads/EOTID-WIP-Italy.jpg
> 
> What my tutorial starts to show (I need to finish that one of 
these days) is that I first generate the hexgrid in VASSAL on a 
blank map.  I then save that map as a png (using VASSAL) and then 
grab the black color of the hexgrid and add that as a layer to my 
scanned image of the map that I'm making.  I then stretch, skew, 
rotate and otherwise fit the scanned map to the hexgrid from 
VASSAL.  I then use that hex grid and color it or do what I want and 
lay it on top of the map that I'm making.  This way, when it's all 
done, I open up that module that had my blank map and then add the 
map that I drew.  I leave the hexgrid enabled, but I uncheck the box 
that asks to draw the grid.  So, the grid is there, it's just 
invisible.  My map lines up perfectly with what VASSAL has set up so 
now my counters will snap into place properly.  Hopefully that makes 
sense, I can elaborate more if needed.
> 
> GJK
> 
> At 10:19 PM 8/3/2006, you wrote:
> >Thanks for the quick reply.  I notice in the map making tutorial 
> >Gary matches a VASSAL generated gird to the grid on the actual 
map. 
> >Why the need for the VASSAL grid?
> >
> >Thanks!
>







 
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