On Tuesday 05 September 2006 19:28, Rodney Kinney wrote:
> Wow. You guys are hard core! I had no idea. I guess this is where having
> a more easily-parsed format for the game pieces in a module would pay off.
> How are you getting by now? Do you use the editor to create a piece
> definition, then substitute a few key fields doing straight string
> substitution within your script?
>
> rk
>
Yep, that's how I do it. And yep, that is why I have been beggin' for a REAL
XML format for game pieces.
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