> [...] in my system the shared objects
> are essentially avatars which the computer "owned" and that other avatars
> could manipulate....
this is def one way to go...
I was day-dreaming about a shared-object-server component
;^}
my standard "thought experiment" uses a shared juke box...
if one avatar clicks on it to set off a song playing
all avatars (within range) hear it at about the same time
for example
jeffs
--
Jeff Sonstein, M.A. http://ariadne.iz.net/
http://ariadne.iz.net/~jeffs/jeffs.asc
==============================================
there are no bugs
there are just undocumented features