> [...] in my system the shared objects
> are essentially avatars which the computer "owned" and that other avatars
> could manipulate....

this is def one way to go...
I was day-dreaming about a shared-object-server component 
;^}

my standard "thought experiment" uses a shared juke box...
if one avatar clicks on it to set off a song playing
all avatars (within range) hear it at about the same time
for example

jeffs

--
Jeff Sonstein, M.A.     http://ariadne.iz.net/
        http://ariadne.iz.net/~jeffs/jeffs.asc
==============================================
there are no bugs
there are just undocumented features

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