--- Jeff Sonstein <[EMAIL PROTECTED]> wrote:
> On Sun, 3 Jun 2001, Miriam English wrote:
>
> > Wow, this stuff feels way over my head, but if it
> mitigates some of the
> > java-security problems, allows for load-balancing,
> and makes for more
> > scalability and flexibility then I say, yummy!
> bring on the aglets! :-)
>
> and I said earlier:
>
> > > > the problem I have with peer-to-peer in a VNet
> context
> > > > is that the VRML viewers are all plugins
> > > > which means that [coupled with the VNet client
> being an Applet]
> > > > there is a security model problem
> > > > if the VNet client HTML page were loaded from
> local disk-store
> > > > this might be something we can beat
>
> and Mike wrote earlier:
>
> > >I, and others, have been working on mobile Java
> applications, using Aglets
> [snip]
>
> so I find myself wondering
> how the list would respond to the idea of
> a free-standing Java application
> providing VNet service connectivity
> or
> an applet one must download and install locally
> to make a VNet client connection??
>
My current plan was to do both :-)
The server as always is stand-alone java.
The client just connects to 127.0.0.1,
remote clients are welcomed to join using
host/ip. Bots (balls) and Agents will
connect locally.
Then Cross-Wire the servers using JXTA or
some rumor mongering algorithm that
somehow knows about portal nodes. This way
the Servers talk to each other they can send
users back and forth. The hard part is reloading
the correct new worlds. I'd like to hear more
about the meet3d.org, work as they seem to have
"glowing blue" portals that seem like they do
some loading??
Chuck
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