So last week I stumbled on this: "Loading and displaying .x files without DirectX" http://www.gamedev.net/reference/programming/features/xfilepc/

I have skimmed through the article and at glance what appears to need to happen is as follows:

Add Bone, SkelModel and SkelAnim classes to A3DL. These would provide "generic" skeletal support for A3DL.

Add a .x Loader/Parser to CS.

Add the new skeletal animation support to CSVOSA3DL.

I am considering this a top priority, so I am starting work on it now. I will provide updates as they arrive and welcome comments.

Jason
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