-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Ok, great!

If you are doing skeletal animation, you probably want to cross-check your design with Cal3D (http://cal3d.sourceforge.net/) and H-Anim (http://www.web3d.org/x3d/specifications/ISO-IEC-19774-HumanoidAnimation/, the spec is a real slog but somewhere in there is a discussion how they handle issues like how to bind vertices to bones).

Just some resources to consider, so that VOS can be sufficiently generic and not tied to the intricacies of a particular format.

Let us know how it goes. Also, this does tie into the question of how to represent animation in VOS, which is something I was hoping to hold off on until the next version... I do have a rough design for animation, though, so we can talk about it if you are willing to do most of the work.

On Mon, 24 Apr 2006, Jason Moyers wrote:

So last week I stumbled on this: "Loading and displaying .x files without
DirectX" http://www.gamedev.net/reference/programming/features/xfilepc/

I have skimmed through the article and at glance what appears to need to
happen is as follows:

Add Bone, SkelModel and SkelAnim classes to A3DL. These would provide
"generic" skeletal support for A3DL.

Add a .x Loader/Parser to CS.

Add the new skeletal animation support to CSVOSA3DL.

I am considering this a top priority, so I am starting work on it now. I
will provide updates as they arrive and welcome comments.

Jason

[   Peter Amstutz   ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED]  ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.1 (GNU/Linux)

iD8DBQFETWESaeHUyhjCHfcRAqTaAJ41tyBoKvuRfJZmFHKgDledCUZY2gCff6Zc
AK53fb4VGaKjZ6/WtvoOlyk=
=Mq2b
-----END PGP SIGNATURE-----


_______________________________________________
vos-d mailing list
vos-d@interreality.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Reply via email to