Sorry, I've been offline for a week. I thought my memory cleanup patch had been permanently lost in my harddisk crash a while ago. Good thing I have a habit of sending patches to the list frequently, even though they don't really work quite yet ;-)
The problems I encountered were in the scripting engine, which I did not take time to understand, so if Troman wants to look into making it work there, I can see if I could update it again. Memory pools, properly done, have some very interesting properties, and I know they are put do some good use in the Apache webserver and in Subversion (both using the APR library). I doubt Warzone uses memory pools for anything very interesting. From what I could tell it was doing very rudimentary memory corruption checking, which is way better done with valgrind, and I do not think the memory pool system in Warzone is not cooperating well with valgrind. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev