Per Inge Mathisen schreef: > On 12/31/06, Giel van Schijndel <[EMAIL PROTECTED]> wrote: >> If you apply these patches to a clean repository it won't compile >> because some source files still depend on the MALLOC and FREE macros. > The MALLOC and FREE macros are still there, in mem.h, just defined > differently. > > Did you try it? Ah, just noticed I've just trashed the entire mem.h file. Compiles fine now.
When looking at the code I'm guessing that all you've changed is the removal of all direct calls to the blockheap system throughout all src/ files? Wen just scanning the diffs the modifications look quite nice to me. All runtime that I've already had with the produced executable has had no problems (in fact it had a few less problems). A huge difference I'm noticing is that now my FPS actually comes above 25 on my laptop. Before using your patch I'd only have an FPS between 18-25 (yes the FPS limit was set on 60 as well then), now it runs on 60 while 60 currently is my set limit. -- Giel
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