On 2/8/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
Am Donnerstag, 8. Februar 2007 schrieb Ari Johnson: > On 2/6/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > Am Dienstag, 6. Februar 2007 schrieb Ari Johnson: > > > On 1/29/07, Ari Johnson <[EMAIL PROTECTED]> wrote: > > > > > 7. The following error occurs when loading a saved game, at least > > > > > in campaign mode: > > > > > error: eventSetContextVar: Variable type mismatch (1/0) > > > > > error: Assert in Warzone: event.c:779 : eventSetContextVar > > > > > (FALSE), last script event: '<none>' > > > > > event.c:779: failed assertion `(0)' > > > > > > > > I'm attaching a savegame. Chances are good that there are endian > > > > issues so it won't load for others, but if you can give me some hints > > > > about where it crashes trying to load this, it might help fix it on > > > > my end, too. Thanks! > > > > > > Does anyone have a savegame I can test on? Also, I think that one of > > > the problems is going to come from lib/script/evntsave.c not doing any > > > endianizing when it saves or loads files. Can someone who understands > > > what's going on in that file help me out in fixing that? It doesn't > > > seem to be as consistently structured as the other save/load code that > > > I endianized a few months ago, so it's hard to tell exactly which > > > things are being saved to the file and what data type each one is. > > > Thanks. > > > > http://wz2100.net/forum/index.php?topic=308.0 > > This thread contains several savegames from the end of CAM_1 and CAM_2. > > You can use those to test branches/2.0. (They won't work with trunk, > > because it can't load them. "Unexpected end of file." I think someone > > broke the load-old-savegame-version code.) > > > > BTW: You fixed several bugs for Mac lately. Could you port them to > > branches/2.0? Otherwise I have to (and will) do that. > > I backported the two changes that I made that were problems in 2.0. > However, there is still that "Audio error after init" bug that someone > else committed the fix to. That needs to be backported as well, and > then I think 2.0 is Mac-clean as far as I can tell. (Saved game saving > and loading worked the last time I checked, and is only broken in > trunk as far as I am aware.) You mean r660 by Giel?
That's the one. Committed. Thanks. _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev