About the documentation, why not create a subfolder like www.wz2100.net/docs/, it is absolutly no problem to give kim (for example) access to this.
Maybe we can integrate or port it some day into the wiki. (Integrating them as pure HTML code -we tried that- will break the HTML code and make xss attacks easily possible, so don't ask for that :)) Oh, because we talking about the wiki: i'll play around with MediWiki this weekend. To replace dokuwiki. It looks like the most people are more familar with the MediaWiki software/syntax. But it is a bit difficult to integrate the forums-accounts as wiki-accounts. And i'll will register at ModDB these days, and try to add WZR again :) - Kamaze Dennis Schridde schrieb: > Am Donnerstag, 15. Februar 2007 schrieb Christian Ohm: >> On Monday, 12 February 2007 at 23:50, Dennis Schridde wrote: >>> In the roadmap (http://wz2100.net/wiki/roadmap:2.0.6) only one bug is >>> left, which I want to fix for 2.0.6 (empty config file on Windows). >> Any hints on that? Delaying the release for a bug you don't have any >> idea on how to tackle seems a bit pointless... (same as some of the >> others you listed). >> >> Anyway, I'd like to improve the current documentation a bit (inspired by >> the long comment at http://happypenguin.org/show?Warzone%202100), that >> might take some time, so if the release is delayed for a bit that could >> be added as well. >> >> Oh, and how about a release candidate for 2.0.6? Not as "see if anyone >> finds some bugs in it", that can be done by the release as well. But add >> the "return TRUE" to disable videos, and ask people to especially report >> any problems related to that (so perhaps its more a test release than a >> release candidate - just a name, anyway). That'll have the effect of >> delaying the release a bit as well, and gives people something to play >> with in the meantime. >> >> (some time later) Ah, well, I don't want to rewrite all that, I'll look >> some more into the video issue, so take the previous paragraph with a >> grain of salt. >> >> And finally, the release checklist is missing "run ./autogen.sh" to >> create the build system for the source tarball, and happypenguin.org to >> announce the release on (any other interesting sites?). > "Excellent game, shame about the documentation and not having one central > Warzone 2100 online resource." > > I just found out that I did not include the README in the Linux package. It > is > not even installed by default... > > And he is absolutely right... If someone not knowing anything about Warzone > comes along the way, he will be totally lost... > > And as he mentioned what I experienced earlier: Kim, could you send me the > raw > HTML files (NOT compiled into a .chm)? > > --Dennis > > PS: (About 3 hours after I wrote the part above) > The README, COPYING, etc. files are now installed by default on Linux. The > AutoPackage and NSIS installer will also contain them. > > > ------------------------------------------------------------------------ > > _______________________________________________ > Warzone-dev mailing list > Warzone-dev@gna.org > https://mail.gna.org/listinfo/warzone-dev _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev