The patch in 835 which is (i think),
pimemode.c:void pie_ScreenFlip(CLEAR_MODE clearMode)
        if (screen_GetBackDrop()) { screen_Upload(NULL);} 

Is wrong.

This breaks shadows & backdrops.  You can tell instant at CAM_3A.



I can not check if loop.c is wrong, GNA is too busy and can not do 
diff!
:(

Took 1 hour to get 836, and still gets the 'server too busy' error 
(malforned data network) message. :( :( :( !






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