The patch in 835 which is (i think), pimemode.c:void pie_ScreenFlip(CLEAR_MODE clearMode) if (screen_GetBackDrop()) { screen_Upload(NULL);}
Is wrong. This breaks shadows & backdrops. You can tell instant at CAM_3A. I can not check if loop.c is wrong, GNA is too busy and can not do diff! :( Took 1 hour to get 836, and still gets the 'server too busy' error (malforned data network) message. :( :( :( ! -- Click to view our discounts on helmets - motorcycles, bikes, or snow sports http://tagline.hushmail.com/fc/CAaCXv1UyEXyOaNOJuUfkQSyNNLtSDkh/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev