On 4/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
On Mon, 02 Apr 2007 04:26:39 -0400 The Watermelon <[EMAIL PROTECTED]> wrote: >this problem usually happens when objects are incompatible with >each >other,try doing a cleanup and full-recompile and see if this cures >the >problem.It might be a bug if cleanup and full-recompile dont fix >it... Did a clean, then recompile, same thing. Warzone2100-Dbg.exe!memBlockCmp(void * key1=0x0013ede4, void * key2=0x00000013) Line 143 + 0x3 bytes C Warzone2100-Dbg.exe!treapFindRec(_treap_node * psRoot=0x0343a468, void * key=0x0013ede4, int (void *, void *)* cmp=0x0054a579) Line 314 + 0xf bytes C Warzone2100-Dbg.exe!blkPointerValid(_block_heap * psHeap=0x01659750, void * pData=0x031307ec, int size=872) Line 587 + 0x15 bytes C Warzone2100-Dbg.exe!blkPointerValidAll(void * pData=0x031307ec, int size=872) Line 612 + 0x11 bytes C Warzone2100-Dbg.exe!memPointerValid(void * pPtr=0x031307ec, unsigned int size=872) Line 385 + 0xd bytes C Warzone2100-Dbg.exe!droidUnderRepair(_droid * psDroid=0x031307ec) Line 5943 + 0xe bytes C Warzone2100-Dbg.exe!drawDroidSelections() Line 3636 + 0x35 bytes C Warzone2100-Dbg.exe!draw3DScene() Line 416 C Warzone2100-Dbg.exe!displayWorld() Line 1628 C Warzone2100-Dbg.exe!addIntelScreen() Line 6904 C Warzone2100-Dbg.exe!displayImmediateMessage(_message * psMessage=0x083dfb60) Line 2143 C Warzone2100-Dbg.exe!scrAddMessage() Line 1380 + 0x9 bytes C Warzone2100-Dbg.exe!interpRunScript(_script_context * psContext=0x031ad250, _interp_runtype runType=IRT_EVENT, unsigned int index=3, unsigned int offset=0) Line 780 + 0x8 bytes C Warzone2100-Dbg.exe!eventFireCallbackTrigger(_trigger_type callback=TR_CALLBACKSTART) Line 1077 + 0x1e bytes C Warzone2100-Dbg.exe!stageThreeInitialise() Line 1839 + 0x7 bytes C Warzone2100-Dbg.exe!levLoadData(char * pName=0x00e21180, char * pSaveName=0x00000000, int saveType=0) Line 1137 + 0x5 bytes C Warzone2100-Dbg.exe!SDL_main(int argc=2, char * * argv=0x0013fdb8) Line 577 + 0xe bytes C Warzone2100-Dbg.exe!_main() + 0xd1 bytes C [EMAIL PROTECTED]() + 0x1ed bytes C Warzone2100-Dbg.exe!__tmainCRTStartup() Line 589 + 0x35 bytes C Warzone2100-Dbg.exe!WinMainCRTStartup() Line 414 C kernel32.dll!7c816fd7() [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
weird,does it crash at the start of the game or after loading a save?seems the callstack is pointing to droid selection event function
_______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev