Am Montag, 23. April 2007 schrieb Per Inge Mathisen: > I would like to dump support for the BSP part of IMDs. It was > introduced to speed up Warzone on the PSX, as far as I can tell, and > it does nothing to speed things up on my box. Try it yourself by > commenting out the #define BSPIMD line in lib/ivis_common/ivisdef.h > header. By removing it, we can simplify the PIE format, and work > towards the goal of making it more easy to use with 3D hardware > acceleration. > > I would also like to dump the PIETOOL defines. I think this was only > used by the pie tools, whose primary function was, as far as I can > tell, to generate the BSP tables for PIE files. > > Any objections? Not yet, will benchmark later.
For those who want to test this: For good results set the framerate in the config up to 200 and when you found the scene of choice wait about 5 seconds till the average fps has settled. --Dennis
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