On Sun, Jun 8, 2008 at 9:36 AM, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > We found and fixed a serious endianness problem in the network code > (packet size was not byte swapped), which means we will have to > recreate the binaries again. Sorry. > > Let me know when you are ready.
Given that my binaries are subject to deletion anyhow, I'll let Freddie do it. Have fun. _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev