actually the map editor is not that difficult once you understand the rules.\ reading the ENTIRE editworld document would help iron out any troublesome bits. failing that just ask and i would be more than happy to assist you with whatever the problem is ( windows only as we dont have linux editor.)
ot is that what all this is about - not having a linux editor... if thats the case what happens to the windows editor once this other thing becomes available as i dont particularly care for " random" crap maps. unless you code up one hell of an awesome editor... i will wait to see what happens. and go from there. On Fri, Apr 3, 2009 at 1:43 AM, Zarel <zare...@gmail.com> wrote: > On Fri, Apr 3, 2009 at 2:22 AM, Per Inge Mathisen > <per.mathi...@gmail.com> wrote: >>> I assume I need this to effectively define starting positions of players -- >>> each should be given two initial construction droids? No other items are >>> strictly necessary? >> >> Correct. > > Wait wait, I thought CCs were necessary, too. > > I echo Per, by the way. Having a usable map editor, as opposed to > EditWorld, which is extremely difficult to do anything with, would be > great. > > -Zarel > > _______________________________________________ > Warzone-dev mailing list > Warzone-dev@gna.org > https://mail.gna.org/listinfo/warzone-dev > _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev