On 4/30/10, Christian Ohm  wrote:
> On Thursday, 29 April 2010 at 22:45, buginator wrote:
>  > After some more tinkering with the code, I finally found the issue
>  > that MSVC was having.  In short, a bool in c is a int, and in c++ a
>  > bool !=int.  It was always returning 256 on false, and  -858993663 on
>  > true.  For those that don't see what that is, here:
>  > false = 0x00000100, true = 0xcccccc01   make sense ?
>
>
> No. Is this another Microsoft stupidity? Evalutating true to 1 and false to 0
>  seems to be required by the C++ standard

We are not using C++, we are using mixed C & C++, and in the pre C-99
standard there is no bool type.  It is a typedef to a int for MSVC.
In C++, the bool type is 1 byte, not a int, in MSVC.

In order to use cross-platform friendly types, then we must not use
the C++ bool type, and instead use a typedef that will work fine in
pre C-99 code, hence it should be a int, which is why my patch uses
BOOL, since we already use that in the codebase, and that is a int on
all platforms.  'bool' (in the C code) is typedef to a int as well.

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