On Mon, Jul 26, 2010 at 4:22 AM, Guangcong Luo <za...@wz2100.net> wrote: > Ye gods, the last time our current release branch was branched from > trunk was two years and two major versions ago. I really don't want to > continue that.
At least that branch is stable and playable, which is more than can be said for trunk. There is a lot of work ahead of us before trunk is in a release state, no matter what development branches we do or do not merge in. > Though I no longer believe that power flow is objectively inferior, I > still contest it on the basis that it's a controversial major > departure from 2.3. Everyone appears to be in agreement that the trunk > power system is inferior to all others We seem to be hearing different things from the same people. In fact, as far as I can tell, you are the only person who is making a big fuss about it. The rest of us have been playing trunk power system happily for a long while now. >, and in lieu of a clear winner > between the four proposed power systems on the forums, the 2.3 power > system should win by default. I think that is a strange cop-out, since all of your arguments against the trunk power system apply equally to the 2.3 power system. > I also contest it on the basis that I am nominally the lead balancer > here, and power system is arguably a balance-based decision. I disagree that it has anything to do with balancing. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev