Rick Yorgason <rick@...> writes: > In thinking more about this some more, I don't even think these seats need > to be aggregated. A second-class wl_seat would just mean "This seat is > intended to be used at the application level rather than the compositor > level, and it will send enter/leave events to the same surfaces as its parent."
Once more in spec format, to be more explicit: -------------------------------------------- New requests provided by wl_seat: wl_seat::get_gamepad - return gamepad object The ID provided will be initialized to the wl_pointer interface for this seat. This request only takes effect if the seat has the gamepad capability. Arguments: id -- new_id -------------------------------------------- New events provided by wl_seat: wl_seat::secondclass - Seat has become second-class Second-class seats are intended for client consumption rather than server consumption. A second-class seat is always parented to a first-class seat and follows its parent's focus. A second-class seat's pointer is trapped by the focused surface. Arguments: parent -- object -- The parent seat. wl_seat::firstclass - Seat has become first-class First-class seats are the default scenario. Multiple first-class seats can be used to allow different users to control different applications on the same desktop. No arguments. wl_seat::index - Seat has a new friendly identifier The index is intended to be a user-friendly identifier to differentiate seats. It starts from 1 and increments or reuses indices as necessary. Devices such as gamepads with player indicators are expected to display this value when possible. Arguments: index -- uint -- The new friendly identifier wl_seat::enter - enter event Notification that this seat's focus is on a certain surface. Arguments: serial -- uint surface -- object wl_seat::leave - leave event Notification that the seat's focus is no longer on a certain surface. The leave notification is sent before the enter notification for the new focus. Arguments: serial -- uint surface -- object --------------------------------------- New wl_seat::capability values: gamepad Value: 8 This seat has a gamepad _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel