On Thu, May 16, 2013 at 1:37 AM, Peter Hutterer <peter.hutte...@who-t.net> wrote:
> why are gamepads and joysticks different? buttons, a few axes that may or > may not map to x/y and the rest is device-specific. > this may be in the thread, but I still haven't gone through all msgs here. Joysticks are designed for a different purpose (flight sims), and so have a different set of controls. For example, on a lot of joysticks there is a "throttle", which is a constrained axis you can set to any position and it will stay there until you move it again. Button placement on joysticks tends to be more arbitrary as well. In terms of raw functionality they're similar, but the differences are large enough (especially in the way they're used) that they are better treated separately. Todd. -- Todd Showalter, President, Electron Jump Games, Inc. _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel