Hi Alan -

I think the real bug-bear for people struggling to get their companies to commit to webobjects isn't the fact that it's not open source - i think it's the fact that you have to buy a mac to get your hands on the frameworks.

Really?  That's news to me.


Maybe there is some misunderstanding then - this is from the community site:

"You only need one Mac to get the frameworks, but you need one Mac OS X license per developer seat if you develop on Windows or Linux."

so ok, i was wrong to say buy a MAC, but the community site implies you have to buy MAC OS X. Again, it's a turn-off. Why not just sell WebObjects for, say, $699 to anyone that wants it ? :-)

Frankly, I think this is ridiculous too. I can't believe WebObjects itself is a key driver behind mac sales so why not just go the full hog and make the frameworks a free download from developer.apple.com ? If apple did this i think there would be so much more interest in WebObjects...

Not the exact hostname that you wanted but it's somewhat similar isn't it?

http://www.apple.com/support/downloads/webobjectsdeveloper.html


wow. i've never even seen that page before. i guess it's because, bizarely, i never go to the apple site for webobjects related stuff!

anyway, i'll bow out of the license debacle. i know it's unfair to ask you guys to comment on this kind of thing as it's not your realm, so i apologise for that. i just hope whoever does look after licensing is listening to all those posting to say that it's the reason their companies are dumping WO.

over and out..

Simon
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