Follow-up Comment #11, bug #7132 (project wesnoth):

@ boucman : yes I have maybe idea about how to fix it. I am in this area of
the code for the moment, i will look at it again. The problem is that i must
also check/combine with the lost of the footsteps path, bug #6311 (for the
moment i think i will try to fix the path, but allow+keep new selection of
unit).

I didn't really start to code about this, it's just to say that i think about
this bug when cleaning the mouse code ;-)

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