Follow-up Comment #6, bug #7132 (project wesnoth):
Boucman: For what it's worth, this is a _regression_ from earlier versions.
Testing with version 0.8 (to pick a random old version that was sufficiently
free of bugs), there unit-selection _is, in fact, disabled_ (i.e. blocked),
until the first move has completed.
That way is preferable to allowing the player to select a unit and then
dismissing that selection.
Can you revert this to "none", please, so this can perhaps be addressed
somehow?
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