URL:
<http://gna.org/bugs/?10559>
Summary: Turn timer sound
Project: Battle for Wesnoth
Submitted by: zookeeper
Submitted on: Wednesday 19/12/07 at 15:37
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk
Operating System: all
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Details:
There's several issues with the turn timer sound at the moment I'd like to
see resolved:
1. The timer sound should play once every two seconds, not once every second
second.
2. The timer sound should start playing when there's 20 seconds left, and
gradually fade in for the next 10 seconds (so full volume is reached when
there's 10 seconds left).
3. The timer sound should be accurate: currently it's sometimes skipped, or
it doesn't begin exactly on time on some ticks.
4. The timer sound doesn't play if one begins the turn with 10 seconds (to
become 20 according to point 2.) or less left (possible on extremely low time
settings).
I'm intentionally reporting these all in one, since they're all about the
same single small feature.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?10559>
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