Update of bug #12252 (project wesnoth):

                  Status:                    None => Confirmed              

    _______________________________________________________

Follow-up Comment #1:

Okay, this seems to be related to the wolf rider being ambushed. The output
from --log-info=all :

20080901 10:53:44 info ai: ai_interface::move_unit 20,19 -> 15,22
wesnoth-1.4: unit_map.cpp:61: void unit_map::add(std::pair<gamemap::location,
unit>*): Zusicherung >>res.second<< nicht erf?llt.

When getting into debug mode, you see that there are *many* Wose able to
ambush the unit and the AI wants to move it to the small river. It seems to
always want to do this move, but is not able to do so since the unit gets
ambushed.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12252>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to