Update of bug #14141 (project wesnoth):

                  Status:               Need Info => Fixed                  

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Follow-up Comment #4:

there's a new ai, based on candidate action evaluation loop, which has
dynamic turn sequence. This sequence ensures that no bugs of such kind are
possible (since combat opportunities are considered each time). Therefore, I
mark this bug as 'fixed' (in new RCA ai).

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  <http://gna.org/bugs/?14141>

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