Update of bug #16299 (project wesnoth):
Status: None => Need Info
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Follow-up Comment #1:
For the first part you can register an account at forums.wesnoth.org and use
that on the server which will allow you to kick your old connection when you
login again.
I don't really understand the second part. Movements that have not been send
to the server will naturally be lost when you disconnect. I have no idea what
"The game itself thinks that some movements have been done so It is a problem
because one turn is lost." means.
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