Update of patch #1919 (project wesnoth):
Status: In Progress => Wont Do
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Follow-up Comment #5:
I pondered the issue a bit more and decided not to fix it. When pushing 1000
timers per second in the queue the id wraps after 49 days, which I consider
long enough for timers not to clash.
The patch increases the complexity of the code and the code can already
properly handle the case of an erased timer. So instead I lower the warning
level, it was higher since I didn't expect it to trigger, but since it does I
rather lower the warning instead of increasing the complexity of the code.
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