Follow-up Comment #2, patch #3005 (project wesnoth):

Hi Anonymissimus.

replay_controller::update_gui() is called by play_side(unsigned int, bool),
preferences(), replay_show_each(), replay_show_everything(),
replay_show_team1() and reset_replay() (I omitted namespace, all that methods
are inside replay_controller).

In all this cases it doesn't seem to me that problems occurs related to that
bug, I feel quite confident that the patch can be applied safely to remove the
crash (after a first analysis,the replay is fully functional after applying
it), even if a more deep analysis of the problem and a serious discussion
should be done by someone more experienced then me, obviously.

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  <http://gna.org/patch/?3005>

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