Follow-up Comment #7, bug #19258 (project wesnoth): a workaround for the easy case:
just add [variables] disable_replay_corruption="yes" [/variables] to the [scenario] (if there is at least one variable defined in scenario, the variables block won't be overwritten by save/load/save) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19258> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs