URL:
<http://gna.org/bugs/?20009>
Summary: Starting a multiplayer scenario from command line.
Project: Battle for Wesnoth
Submitted by: natasiel
Submitted on: Mon 30 Jul 2012 11:32:57 PM GMT
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn 54851
Operating System: GNU/Linux
_______________________________________________________
Details:
starting wesnoth from the command line crashes if the scenario uses a random
map generator.
./wesnoth --multiplayer --scenario=multiplayer_Random_Map
Any other scenarios seem to work.
In my particular case, within a mp campaign, I get:
wesnoth: src/random.cpp:75: int get_random_nocheck(): Assertion
`random_generator!=__null' failed.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?20009>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs