URL: <http://gna.org/bugs/?21652>
Summary: Synchronize side_turn_end events Project: Battle for Wesnoth Submitted by: elvish_pillager Submitted on: Fri 14 Feb 2014 04:59:33 PM UTC Category: Feature Request Severity: 1 - Wish Priority: 5 - Normal Item Group: Networking Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.11.9+dev Operating System: Debian Linux _______________________________________________________ Details: Side turn end events are useful for a lot of possible UMC game mechanics. It would be a boon to be able to use random, persistent variables, and wesnoth.synchronize_choice in them. (I actually have use cases for all three of those. Random can be worked around by using the following side_turn event instead, but the others can't - at least, not short of using [disallow_end_turn] to replace regular turn ends with a custom menu-item that invokes [end_turn].) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21652> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs