Follow-up Comment #2, bug #21903 (project wesnoth): I have tested this now in 1.11.5: There's no mp campaign mechanism there, but I used the looping test scenario in a networked setting. Then there is still a bug here but the character is different:
If P2 ends the scenario before the host, they transition to the next level, but they believe they should play before the host and cause OOS this way. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21903> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs