Follow-up Comment #2, bug #21903 (project wesnoth):

I have tested this now in 1.11.5: There's no mp campaign mechanism there, but
I used the looping test scenario in a networked setting. Then there is still a
bug here but the character is different:

If P2 ends the scenario before the host, they transition to the next level,
but they believe they should play before the host and cause OOS this way.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21903>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to