URL: <http://gna.org/bugs/?23036>
Summary: campaign define not defined in networked multiplayer when joining game Project: Battle for Wesnoth Submitted by: gfgtdf Submitted on: So 07 Dez 2014 17:35:07 UTC Category: Bug Severity: 4 - Important Priority: 7 - High Item Group: Multiplayer Status: None Privacy: Public Assigned to: thunderstruck Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.12 Operating System: _______________________________________________________ Details: If you join/observe a running campaign scenario that is not the first scenario of that campaign it will fail becasue the config is not reloaded for the campaign define. The reason is most likeley that this line here is nor reached in that case: https://github.com/wesnoth/wesnoth/blob/5f330510efadfe948aa6af10b6916e78fc1a9198/src/multiplayer_wait.cpp#L245 Most likeley this bug is present in 1.13 too. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23036> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs