URL:
  <http://gna.org/bugs/?23036>

                 Summary: campaign define not defined in networked multiplayer
when joining game
                 Project: Battle for Wesnoth
            Submitted by: gfgtdf
            Submitted on: So 07 Dez 2014 17:35:07 UTC
                Category: Bug
                Severity: 4 - Important
                Priority: 7 - High
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: thunderstruck
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12
        Operating System:  

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Details:

If you join/observe a running campaign scenario that is not the first scenario
of that campaign it will fail becasue the config is not reloaded for the
campaign define.

The reason is most likeley that this line here is nor reached in that case:
https://github.com/wesnoth/wesnoth/blob/5f330510efadfe948aa6af10b6916e78fc1a9198/src/multiplayer_wait.cpp#L245

Most likeley this bug is present in 1.13 too.




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Reply to this item at:

  <http://gna.org/bugs/?23036>

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