URL: <http://gna.org/bugs/?24553>
Summary: Graphical issues at the start of campaign story scenes Project: Battle for Wesnoth Submitted by: wedge009 Submitted on: Wed 06 Apr 2016 04:55:25 PM AEST Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: Graphics Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13.4+dev Operating System: All _______________________________________________________ Details: I realise the renderpath_redo branch is working on at least some of these issues, but I'm submitting this for the record. The game screen flashes briefly at the start of each campaign story. However, for at least The Legend of Wesmere story, the first scene is 'stuck' on the game screen display (complete with story advancing buttons). Additionally, bug #24528 still seems to be a problem for LoW (but I haven't noticed this for other campaigns). I have tested this on Linux and Windows, so presumably the issue also applies to OSX. The issue seems specific to master, 1.12.x appears to be okay. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Wed 06 Apr 2016 04:55:25 PM AEST Name: LoW-FirstScreen.jpg Size: 546kB By: wedge009 <http://gna.org/bugs/download.php?file_id=27053> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24553> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs