Follow-up Comment #1, bug #24699 (project wesnoth):

Hmm i don't see aadvnatages in hiding it behind a debug, specailly sicne it
can only be used by players who know the wesnoth lua api anyways, who sure
knows how to enable debug. 

On the other side i think that :debug is really annoying, specially since it
will usually cause the whole wml cache to be reloaded next time the game is
reloaded (unless you deactivate iat manually with a :nodebuh)


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