CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Philippe Plantier <[EMAIL PROTECTED]> 04/10/31 15:21:39
Modified files:
. : changelog
Log message:
Update changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.361&tr2=1.362&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.361 wesnoth/changelog:1.362
--- wesnoth/changelog:1.361 Sun Oct 31 15:18:21 2004
+++ wesnoth/changelog Sun Oct 31 15:21:38 2004
@@ -1,7 +1,7 @@
CVS HEAD:
* user interface improvements:
* display savegame version in load dialog
- * shadows for labels to make they visable on each type of terrain
+ * shadows for labels to make they visible on each type of terrain
* graphics improvements:
* bridge, ice, castle floor, grassland
* unit images and attack animations
@@ -97,6 +97,8 @@
* added server facility to record the way games end
* improved 'Out of Sync' detection
* help system speed optimizations
+ * Imported SDL_ttf into the Wesnoth source tree, removed the dependency to
SDL_ttf, added a dependency to libfreetype2
+ * Fixed memory corruption errors on font rendering in SDL_ttf
* image and data-file cleanups
* code cleanups