A while ago some developers expressed concern about the post-1.0
development of Wesnoth. Specifically it was complained that there was a
lack of direction (which I think was true). There were some proposals to
somewhat 'formalize' development processes, but these proposals never
materialized in anything.
I think formalizing development processes is liable to kill a project if
it's not done well, so I'm somewhat happy that the proposals (even mine)
never really went anywhere. Rather, we seem to have evolved, or be
evolving, to a new, somewhat more de-centralized development method that
doesn't require me to spend alot of time on the project. In particular,
the capacity of the development team to release a nice 1.1 has impressed
me that Wesnoth is now a mature project that doesn't rely on a single
individual to survive.
There is a question I have for developers though: are we now happy with
where the project is going? Do we still need more direction? Are the
concerns of a couple of months ago still alive, or have they been
qualmed since then? If some people still aren't happy, what changes
should be made?
David
- [Wesnoth-dev] Wesnoth development ping David White
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