On Tue, May 23, 2006 at 22:52:27 +0200, David Philippi <[EMAIL PROTECTED]> wrote: > If we want to restrict the changes to gold I'm not opposed. Sometimes it > sounds like the player should always be able to finish a level regardless of > the previous levels. That's a bad change. Reducing the impact of gold is fine > but if you're in scenario 6 of a campaign with only level 1 units on the > recall list - bad luck, you're screwed. Go play again on a lesser difficulty > level or play an easier campaign. Conserving gold should bear an advantage > but if it looses it's dominant role I'm fine with that.
I think on the easiest difficulty level a poor player should be able to win any scenario with the minimum gold and no leveled up units. _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev