On Tue, May 23, 2006 at 22:52:27 +0200,
  David Philippi <[EMAIL PROTECTED]> wrote:
> If we want to restrict the changes to gold I'm not opposed. Sometimes it 
> sounds like the player should always be able to finish a level regardless of 
> the previous levels. That's a bad change. Reducing the impact of gold is fine 
> but if you're in scenario 6 of a campaign with only level 1 units on the 
> recall list - bad luck, you're screwed. Go play again on a lesser difficulty 
> level or play an easier campaign. Conserving gold should bear an advantage 
> but if it looses it's dominant role I'm fine with that.

I think on the easiest difficulty level a poor player should be able to win any
scenario with the minimum gold and no leveled up units.

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