On Mon, Jun 04, 2007 at 16:49:54 -0400,
  "Eric S. Raymond" <[EMAIL PROTECTED]> wrote:
> 
> 17) The way names are handled is confusing.
> 
>     Bug: Most characters have personal names.  Some have only role names
>     ("Supporter", "Villager", "Guardsman") that differ from their class
>     names.  This leads new users to bark up wrong trees like this one
>     in TB, Fade asking: "How do I recruit another Villager?" when the
>     question she really wants is "How do I recruit another Spearman?"
>     (This will especially confuse newbies used to games like Starcraft
>     where only heroes and significant NPCs have names -- in Wesnoth, they
>     think they see a distinction that isn't there.)
> 
>     Fix: Abolish role-based names.  All units should have personal names.
>     I suppose we could have the roles back as "surnames", e.g. "Alwyn
>     Villager" or "Alwyn (Villager)".

It is intentional that some units (in particular most undead) don't have names.
Personally I am not attached to that behavior, but someone thought it added
color to the game, so there may be objections to some changes in this regard.

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