On Wed, Jan 23, 2008 at 06:17:49PM -0500, Eric S. Raymond wrote: > Here are my evaluations based on the documentation:
Thanks for doing this. Clearly the aim is a build system that supported Unix, Windows and Mac OS X builds. However, for both the Win and Mac builds, the packagers have never seemed comfortable with a process that doesn't involve the "native" tools. For instance, we had a perfectly functional Mac build target. Even though the underlying setup of XCode is just gcc and friends, running "make bundle" on a commandline was never accepted. Further, for Windows the native compiler is quite different to gcc, and the build system seems tricky to control fully from a command line. My opinion is that it would be best to have a way of building that generates the files necessary for Mac and Win "native" builds. Can any of the three alternatives do that reliably? -- [EMAIL PROTECTED] _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev