On Mon, Jan 5, 2009 at 7:43 PM, Eric S. Raymond <[email protected]> wrote:
> This looks like a decent start on a plan, and very much the sort of thing > that can be done on a branch. I'd like to see a round of questions from > other core devs, and *answers* to those questions, before we create the branch > and go forward from there. I will answer any questions in detail. The main reason I didn't answered on some previous questions before is because I wasn't prepared and didn't want to piss people off (I pissed them off anyway on IRC though -- again, sorry for that). My honest answer to some questions on first days could be something like: http://thread.gmane.org/gmane.comp.version-control.git/57643/focus=57918 I'm glad that I didn't answer, and, now, when I'm prepared and ready to explain and justify my thoughts in a friendly way, I will answer any questions. And, BTW, Linus has some very good points there that could explain why I use plain Python/C API, for example. I very want to find the agreement on all questions and make this game better. Ivan _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
