On Tue, Jan 06, 2009 at 08:20:52PM +0300, Ivan Illarionov wrote: > On Mon, Jan 5, 2009 at 7:43 PM, Eric S. Raymond <[email protected]> wrote: > > > This looks like a decent start on a plan, and very much the sort of thing > > that can be done on a branch. I'd like to see a round of questions from > > other core devs, and *answers* to those questions, before we create the > > branch > > and go forward from there. > > I will answer any questions in detail. The main reason I didn't > answered on some previous questions before is because I wasn't > prepared and didn't want to piss people off (I pissed them off > anyway on IRC though -- again, sorry for that). > > My honest answer to some questions on first days could be something like: > http://thread.gmane.org/gmane.comp.version-control.git/57643/focus=57918
Sorry but this doesn't answer any of my questions. And I don't see what Linus's dislike with C++ has to do with Wesnoth. Some of his reasons to dislike C++ also apply to Python. After reading Linus's mail I see the solution would be to switch to C instead of Python ;-) -- Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
