I dont understand the particullar code fully, but in every turn a miner picks a field (in a radius) and tries to mine. One field can be exhausted, but remaining x can be still with resources. If it is the case proportion of SUCCESS vs ATTEMPTS decreased over some time till it get as low as to 5 % (see what SirVer said).
Now it works also as a counter - after about 5 "out of resources" it tries to upgrade the mine. And if the mine is not upgraded after like 15 "out of resources" - it is dismantled. -- https://code.launchpad.net/~widelands-dev/widelands/tibor-ai5/+merge/228762 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/tibor-ai5. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp