Perhaps a better example would be the Drupal community who has a total of
~1,071,600 issues and ~282,350 of those are open
https://www.drupal.org/project/issues and they have several organizations
https://www.drupal.org/organizations working on the software.

I do not understand how a large backlog is a problem. It is not an
indication of anything.


On Fri, Mar 15, 2019 at 12:25 PM Strainu <strain...@gmail.com> wrote:

> În joi, 14 mar. 2019 la 22:23, Gergő Tisza <gti...@gmail.com> a scris:
> > About backlogs in general, Chromium is probably the biggest
> > open-source Google repo; that has currently 940K tickets, 60K of which
> are
> > open, and another 50K have been auto-archived after a year of inactivity.
> > (As others have pointed out, having a huge backlog and ruthlessly closing
> > tasks that do not get on the roadmap are the only two realistic options,
> > and the latter does have its advantages, no one here seems to be in favor
> > of it.) We have 220K tasks in total, 40K of which are open, so that's in
> > the same ballpark
>
> That's an overstatement: 18% (not counting bugs closed as declined) is
> almost double to 11%. If you're going this route, we're doing much
> worse than Chromium.
>
> >
> > On Wed, Mar 13, 2019 at 3:02 PM Strainu <strain...@gmail.com> wrote:
> >
> > > The main problem I see with the community wishlist is that it's a
> > > process beside the normal process, not part of it. The dedicated team
> > > takes 10 bugs and other developers another ~10. I think we would be
> > > much better off if each team at the WMF would also take the top ranked
> > > bug on their turf and solve it and bump the priority of all the other
> > > bugs by one (e.g. low->medium). One bug per year per team means at
> > > least 18 bugs (at least if [1] is up to date) or something similar.
> > >
> >
> > Community Tech is seven people and they do ten wishlist requests a year.
> > (Granted, they do other things too, but the wishlist is their main
> focus.)
> > So you are proposing to reallocate on average 1-2 months per year for
> every
> > team to work on wishlist wishes. That's about two million dollars of
> donor
> > money. How confident are you that the wishlist is actually a good way of
> > estimating the impact of tasks, outside of the narrow field where editors
> > have personal experience (ie. editing tools)?
>
> I'm 99.9% sure the wishlist is relevant in at least half the
> categories (Admins&patrollers, Bots&Gadgets, Editing, Notifications,
> Programs&Events, Watchlists, Wikidata, Wikisource, Wiktionary) and
> very likely (80%) also for Anti-harassment, Categories and Maps.
>
> I'm not sure how you arrived at the $2M figure (even 36 months of dev
> time - 18 teams, 2 man-months/team - only add up to ~$400K, unless
> Glasdoor is waaay off on the salaries there [2]), but presumably going
> down on the list will also surface bugs and not only features, which
> will take less time to solve. Investing an additional 1% of the
> revenue into this seems reasonable to me.
>
> [2]
> https://www.glassdoor.com/Salary/Wikimedia-Foundation-Salaries-E38331.htm
>
> >
> > UploadWizard is not in active development currently.
>
> I did not claim (or asked) that it was. What I said is that it is an
> important part of the infrastructure and that it should be maintained
> properly. I also said I will try to come up with a more detailed
> critique later on and see if it has any result.
>
> Strainu
>
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