> Message du 09/07/04 00:57
> De : "Andrei Barbu" 
> A : "Christian Costa" 
> Copie à : "Marcus Meissner" , "Mike McCormack" , [EMAIL PROTECTED]
> Objet : Re: D3D8_GetCreationParameters fix
> Having given thought to the issue, you're right.
> That was a bad solution, sorry.
> 
> It should have failed with D3DERR_INVALIDCALL if it's a bad write
> pointer.
> Is this new patch ok?
> 

Seems good. :-)

Bye,
Christian



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