> Message du 09/07/04 00:57 > De : "Andrei Barbu" > A : "Christian Costa" > Copie à : "Marcus Meissner" , "Mike McCormack" , [EMAIL PROTECTED] > Objet : Re: D3D8_GetCreationParameters fix > Having given thought to the issue, you're right. > That was a bad solution, sorry. > > It should have failed with D3DERR_INVALIDCALL if it's a bad write > pointer. > Is this new patch ok? >
Seems good. :-) Bye, Christian