> This would be great but how do you do with COM objects. What did you do 
> for your direct3d hooking.

Well, this is a pet project I had for a long time (and maybe will do the day
I will have a faster PC and QEMU runs any Windows version in a reasonnable
speed :-) ).

Basically, take the Wine DirectX framework (i.e. all the COM object methods
+ TRACEing) and just use it to 'wrap' the real API. The only stuff to be
careful are the functions returning new COM objects (either creation
functions or QueryInterface) and callbacks.

A part from that, it's something that is definitely doable in a day hacking
session :-)

        Lionel

-- 
                 Lionel Ulmer - http://www.bbrox.org/

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